
Argument
Angelucci rereads Deleuze’s film philosophy through ten concepts. The first half moves through movement, time, the virtual, and modernity via Bergson and Nietzsche; the second develops falsehood, life, repetition, simulacrum, sadism, and chance through films by Raúl Ruiz and The Most Dangerous Game. The concepts arise from cinematic practice.
Core question
Which concepts does cinema generate for itself? How do movement, time, the virtual, modernity, falsehood, life, repetition, simulacrum, sadism, and chance form a continuous chain of problems?
Argument structure
Movement, time, the virtual, and modernity establish the philosophical framework of the Cinema books. Falsehood, life, and repetition extend that framework, while simulacrum, sadism, and chance follow the transformations of concepts within particular films.
Related concepts, chapters, and films
Original editions, translations, and access
Deleuze e i concetti del cinema
Italian · Quodlibet · 2012
ISBN 9788874624744Original edition details- Deleuze and the Concepts of CinemaEdinburgh University Press · 2014 · Trans. Sarin Marchetti